Beat It
A downloadable game
Beat It
Your music is the level.
BEAT IT is a synthwave motorcycle runner where the road isn't designed — it's extracted. Drop in any MP3 and the game analyzes its beat and melody to build a highway that's uniquely yours: collectible beat blocks synced to the drums, a winding path shaped by the song's melody, and traffic weaving through it all in time with the track.
Weave left and right to catch beats on-time, chain them into a streak for bonus score, and dodge oncoming traffic — some of it parked right on your line, forcing you to choose between the streak and the swerve. Get clipped too many times and you'll need to recover before the next hit ends the run; survive the whole song and watch the horizon take you home.
No two playthroughs are the same, because no two songs are.
— Import any MP3 and get an instantly generated level — Beat-synced collectibles and melody-driven road curvature — Dodge traffic without breaking your streak — Risk/reward hit system instead of instant death — Built solo in Unity
How to play (worth its own section — this is genuinely non-obvious)
Controls: A/D or Left/Right to weave across the road.
Loading your music: on first launch, hit Play → you'll land on the song select screen. Click "Open Songs Folder," drop your MP3s in, back out to the main menu, and press Play again to refresh the list.
| Published | 14 days ago |
| Status | Prototype |
| Author | KSF.dev |
| Genre | Rhythm, Racing |
| Tags | Arcade, Endless Runner, Music, Procedural Generation, Singleplayer, Synthwave, Unity |
| Content | No generative AI was used |


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